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Alexis Rossfelder authored
- Added GameConfig class to manage game configuration from a JSON file. - Implemented GameEngine class to handle gameplay and item interactions. - Created base GameItem class and specific item types: Folder, Clue, and Question. - Developed RetroFuturisticUI for user interface using the Rich library. - Added example game JSON configuration for testing. - Included launcher script to run the game.
This project is licensed under the MIT License.
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